One Mage Army

One Mage Army

We are an independent game studio focused on building long-lasting games with distinctive mechanics and strong technical foundations. We create games with custom technology and original systems. Our current focus is on multiplayer games.

Why we build games

We want to make games the way we remember loving them: fun first, mechanically interesting, fairly priced, and built around communities that players want to be part of. Our long-term goal is to create original game worlds that people recognize, care about, and keep coming back to.

Portrait of Sorcerer

Meet the Team

Carlos

Carlos

Left his corporate job years ago to start his passion project of making games. Loves the creative process of making them and it's involed in the entire pipepile: from programming, game design, art direction, etc. Doesn't shy away from highly technical problems and is happy to write things from scratch when available solutions don't make the cut.

Juan Pablo

Juan Pablo

Inside the studio, he works across several areas: programming, UI design, and anything that helps the team work better using C# and Go (for our backend). His favorite project so far has been Shooty Quest, which he programmed entirely by himself. When he is not programming, he is lost in Raccoon City, trying to finish Celeste without dying so much, or falling deeper and deeper into the simulator rabbit hole.

Let's connect

Have a question, feedback, or just want to talk about games? We'd love to hear from you.

contact@onemagearmy.com