The Game
TACTICARUM
TactiCarum is a real time tactical combat ruleset. It's essentially DnD grid-like combat, but without turns. Players command a small party of heroes in short PvP matches fought inside a limited tactical arena, where movement, positioning, attacks, spells, abilities, obstacles, and line of sight are all resolved continuously in real time. Level up your heroes, upgrade their equipment and master the arena!
Tactical movement, attacks, spells, and abilities play out continuously with no turns.
Positioning, obstacles, and visibility determine what units can see, target, and react to.
The whole team draws from a common action resource, forcing constant decisions about when and where to spend actions.
Players control a compact team of distinct heroes whose roles, abilities, positioning, and equipment create different tactical compositions.
Unit Gallery
A stalwart melee combatant clad in full plate armor and armed with a longsword and shield. The Knight excels in durability and discipline, offering a balanced blend of offense and defense.
Fierce warrior wielding a heavy great axe. Enters an unstoppable rage when battling on the grid, accelerating speed and damage.
Swift elven marksman with high mobility. Fires piercing phantom arrows across long distances that ignore obstacles.
High-speed shadow operative armed with kukri dagger. Sets deadly floor traps and strikes with lethal precision from stealth.
Desert ranger equipped with a dark ballista. Traps foes in entangling nets and marks priority targets across tiles.
Acrobatic martial artist fighting with nunchaku. Executes evasion strikes and releases concentrated burst damage.
Lethal predator that tears into enemies with razor claws, siphoning health and slipping into ethereal mist.
Master of elemental spells. Channels fireballs, lightning bolts, and magic missiles to control the board.
Kinetic arcanist who bends space and speed. Warps across the grid with teleportation and haste buffs.
Devout battle medic armed with mace and holy faith. Heals allies, purges debuffs, and confuses enemies.
Commander of the grave. Raises skeleton minions from the fallen and inflicts spreading necrosis.
Ethereal entity that shrugs off magic damage, shocking enemies and consuming their souls.
About
ONE GAME. ALL IN.
One Mage Army is a small, focused studio in Guadalajara, Mexico. We don't spread thin across multiple projects every person on the team ships Tacticarum and nothing else.